#include <IPE.h>
◆ Actuator()
| Actuator::Actuator |
( |
Entity * |
parent, |
|
|
const String & |
name, |
|
|
bool |
initialOn = false |
|
) |
| |
|
inline |
◆ ~Actuator()
| virtual Actuator::~Actuator |
( |
| ) |
|
|
inlinevirtual |
◆ notify()
| virtual void Actuator::notify |
( |
const String & |
id | ) |
|
|
inlineoverridevirtual |
◆ powerSet()
| virtual bool Actuator::powerSet |
( |
bool |
on | ) |
|
|
inlinevirtual |
◆ powerState()
| bool Actuator::powerState |
( |
| ) |
|
|
inline |
◆ powerToggle()
| void Actuator::powerToggle |
( |
| ) |
|
|
inline |
◆ m_on
◆ powerOff
◆ powerOn
The documentation for this class was generated from the following file:
- src/server/libraries/lom2m/IPE.h