diff --git a/src/libRender/RadiumNBR/NodeGraph/PremadeNodes/RenderPasses/SimpleNode.cpp b/src/libRender/RadiumNBR/NodeGraph/PremadeNodes/RenderPasses/SimpleNode.cpp index 7ed953fffc14748264e758e59b0cf2a864694476..f3caf86ffb666e1279a02fa5abf1ddd6c720dde2 100644 --- a/src/libRender/RadiumNBR/NodeGraph/PremadeNodes/RenderPasses/SimpleNode.cpp +++ b/src/libRender/RadiumNBR/NodeGraph/PremadeNodes/RenderPasses/SimpleNode.cpp @@ -108,7 +108,6 @@ void SimpleNode::execute() { m_framebuffer->bind(); - const gl::GLenum buffers[] = { gl::GL_COLOR_ATTACHMENT0 }; gl::glDrawBuffers( 1, buffers ); @@ -121,7 +120,7 @@ void SimpleNode::execute() { gl::glColorMask( gl::GL_TRUE, gl::GL_TRUE, gl::GL_TRUE, gl::GL_TRUE ); gl::glDisable( gl::GL_BLEND ); - float clearBlack[4] = { 0.0f, 1.0f, 0.0f, 0.0f }; + float clearBlack[4] = { 0.04f, 0.04f, 0.04f, 0.0f }; float clearDepth = 1.0f; gl::glClearBufferfv( gl::GL_COLOR, 0, clearBlack ); gl::glClearBufferfv( gl::GL_DEPTH, 0, &clearDepth );