From 2c22b52574aa0c2def6aaafff1e388fa7262241e Mon Sep 17 00:00:00 2001 From: Mathias Paulin <mathias.paulin@irit.fr> Date: Thu, 24 Feb 2022 10:01:42 +0100 Subject: [PATCH] [librender] update SimpleNode --- .../NodeGraph/PremadeNodes/RenderPasses/SimpleNode.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/libRender/RadiumNBR/NodeGraph/PremadeNodes/RenderPasses/SimpleNode.cpp b/src/libRender/RadiumNBR/NodeGraph/PremadeNodes/RenderPasses/SimpleNode.cpp index 7ed953f..f3caf86 100644 --- a/src/libRender/RadiumNBR/NodeGraph/PremadeNodes/RenderPasses/SimpleNode.cpp +++ b/src/libRender/RadiumNBR/NodeGraph/PremadeNodes/RenderPasses/SimpleNode.cpp @@ -108,7 +108,6 @@ void SimpleNode::execute() { m_framebuffer->bind(); - const gl::GLenum buffers[] = { gl::GL_COLOR_ATTACHMENT0 }; gl::glDrawBuffers( 1, buffers ); @@ -121,7 +120,7 @@ void SimpleNode::execute() { gl::glColorMask( gl::GL_TRUE, gl::GL_TRUE, gl::GL_TRUE, gl::GL_TRUE ); gl::glDisable( gl::GL_BLEND ); - float clearBlack[4] = { 0.0f, 1.0f, 0.0f, 0.0f }; + float clearBlack[4] = { 0.04f, 0.04f, 0.04f, 0.0f }; float clearDepth = 1.0f; gl::glClearBufferfv( gl::GL_COLOR, 0, clearBlack ); gl::glClearBufferfv( gl::GL_DEPTH, 0, &clearDepth ); -- GitLab