diff --git a/src/libRender/RadiumNBR/Passes/ClearPass.hpp b/src/libRender/RadiumNBR/Passes/ClearPass.hpp index 39b8d245a965359b7a3374998e047be5042e043b..4c27a0175c8d335b9132fb10fc40322f54e88d29 100644 --- a/src/libRender/RadiumNBR/Passes/ClearPass.hpp +++ b/src/libRender/RadiumNBR/Passes/ClearPass.hpp @@ -3,14 +3,12 @@ #include <RadiumNBR/EnvMap.hpp> #include <RadiumNBR/RenderPass.hpp> +#include <globjects/Framebuffer.h> + namespace Ra::Engine::Data { class ShaderProgram; } // namespace Ra::Engine::Data -namespace globjects { -class Framebuffer; -} - namespace RadiumNBR { /// This pass just clear its output to a background color class ClearPass : public RenderPass