diff --git a/src/libRender/RadiumNBR/Passes/ClearPass.hpp b/src/libRender/RadiumNBR/Passes/ClearPass.hpp
index 39b8d245a965359b7a3374998e047be5042e043b..4c27a0175c8d335b9132fb10fc40322f54e88d29 100644
--- a/src/libRender/RadiumNBR/Passes/ClearPass.hpp
+++ b/src/libRender/RadiumNBR/Passes/ClearPass.hpp
@@ -3,14 +3,12 @@
 #include <RadiumNBR/EnvMap.hpp>
 #include <RadiumNBR/RenderPass.hpp>
 
+#include <globjects/Framebuffer.h>
+
 namespace Ra::Engine::Data {
 class ShaderProgram;
 } // namespace Ra::Engine::Data
 
-namespace globjects {
-class Framebuffer;
-}
-
 namespace RadiumNBR {
 /// This pass just clear its output to a background color
 class ClearPass : public RenderPass