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STORM
repos
Radium
libRendering
Commits
f6529255
Commit
f6529255
authored
4 years ago
by
Mathias Paulin
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simplify doc
parent
d3ee335e
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1 changed file
src/libRender/RadiumNBR/Renderer/FullFeatureRenderer.hpp
+1
-7
1 addition, 7 deletions
src/libRender/RadiumNBR/Renderer/FullFeatureRenderer.hpp
with
1 addition
and
7 deletions
src/libRender/RadiumNBR/Renderer/FullFeatureRenderer.hpp
+
1
−
7
View file @
f6529255
...
@@ -25,12 +25,6 @@ class TransparencyPass;
...
@@ -25,12 +25,6 @@ class TransparencyPass;
class
WireframePass
;
class
WireframePass
;
/** Advanced renderer for the Radium Engine
/** Advanced renderer for the Radium Engine
* This class implements a forward rendering algorithm with Z-prepass, multipass light accumulation
* for opaque and transparent objects.
* Once renderer, the final is composited with Ui, debug and
* X-ray objects renderings on demand.
*
* @see rendering.md for description of the renderer
*/
*/
class
NodeBasedRenderer_LIBRARY_API
FullFeatureRenderer
final
:
public
NodeBasedRenderer
class
NodeBasedRenderer_LIBRARY_API
FullFeatureRenderer
final
:
public
NodeBasedRenderer
{
{
...
@@ -43,7 +37,7 @@ class NodeBasedRenderer_LIBRARY_API FullFeatureRenderer final : public NodeBased
...
@@ -43,7 +37,7 @@ class NodeBasedRenderer_LIBRARY_API FullFeatureRenderer final : public NodeBased
void
setEnvMap
(
const
std
::
string
&
files
);
void
setEnvMap
(
const
std
::
string
&
files
);
void
showEnvMap
(
bool
state
);
void
showEnvMap
(
bool
state
);
// TODO : define a way to config
f
ure each passes without adding here specifi methods
// TODO : define a way to configure each passes without adding here specifi methods
// TODO the following might be removed in the future
// TODO the following might be removed in the future
Scalar
getAoRadius
()
const
;
Scalar
getAoRadius
()
const
;
void
setAoRadius
(
Scalar
r
);
void
setAoRadius
(
Scalar
r
);
...
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