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Commit f6529255 authored by Mathias Paulin's avatar Mathias Paulin :speech_balloon:
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simplify doc

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...@@ -25,12 +25,6 @@ class TransparencyPass; ...@@ -25,12 +25,6 @@ class TransparencyPass;
class WireframePass; class WireframePass;
/** Advanced renderer for the Radium Engine /** Advanced renderer for the Radium Engine
* This class implements a forward rendering algorithm with Z-prepass, multipass light accumulation
* for opaque and transparent objects.
* Once renderer, the final is composited with Ui, debug and
* X-ray objects renderings on demand.
*
* @see rendering.md for description of the renderer
*/ */
class NodeBasedRenderer_LIBRARY_API FullFeatureRenderer final : public NodeBasedRenderer class NodeBasedRenderer_LIBRARY_API FullFeatureRenderer final : public NodeBasedRenderer
{ {
...@@ -43,7 +37,7 @@ class NodeBasedRenderer_LIBRARY_API FullFeatureRenderer final : public NodeBased ...@@ -43,7 +37,7 @@ class NodeBasedRenderer_LIBRARY_API FullFeatureRenderer final : public NodeBased
void setEnvMap( const std::string& files ); void setEnvMap( const std::string& files );
void showEnvMap( bool state ); void showEnvMap( bool state );
// TODO : define a way to configfure each passes without adding here specifi methods // TODO : define a way to configure each passes without adding here specifi methods
// TODO the following might be removed in the future // TODO the following might be removed in the future
Scalar getAoRadius() const; Scalar getAoRadius() const;
void setAoRadius( Scalar r ); void setAoRadius( Scalar r );
......
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